ALRT_136_Grow Zone Alert.txt Bounds: x1=104, y1=122, x2=389, y2=196 Items ID: 142 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0x300A (use alert position on main screen) ALRT_135_Download Code?.txt Bounds: x1=106, y1=90, x2=396, y2=255 Items ID: 138 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true ALRT_134_Not Enough Memory.txt Bounds: x1=128, y1=124, x2=374, y2=226 Items ID: 141 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0xB00A (use alert position on parent window) ALRT_133_Want to Save?.txt Bounds: x1=112, y1=118, x2=396, y2=214 Items ID: 129 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0xB00A (use alert position on parent window) ALRT_131_Open Rulebook failed.txt Bounds: x1=82, y1=80, x2=317, y2=156 Items ID: 133 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0x700A (use alert position on parent window's screen) ALRT_130_Incompatible Game.txt Bounds: x1=134, y1=128, x2=372, y2=217 Items ID: 132 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0x300A (use alert position on main screen) ALRT_129_Upgrade Rule Book?.txt Bounds: x1=130, y1=94, x2=369, y2=236 Items ID: 130 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0x700A (use alert position on parent window's screen) ALRT_128_Never heard of this game.txt Bounds: x1=158, y1=128, x2=351, y2=207 Items ID: 128 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0x700A (use alert position on parent window's screen)